PS4, Xbox One and PC owners had better hurry and download the Ghost Recon Breakpoint beta.
The Ghost Recon Breakpoint beta got off to a rocky start on September 26.
Fans were greeted by error codes, as Ubisoft put some extra time in behind the scenes to improve the infrastructure.
While there’s a chance the launch delays could lead to an extension, the official end date is September 29.
The Breakpoint beta has a 3pm BST end time, so it’s worth getting up early to carry on playing.
If you want to download the Breakpoint beta, it weighs in at over 30GB on Xbox One and PC.
Unfortunately, however, while this is an open beta and doesn’t require a pre-order, there are one or two restrictions.
It’s bad news for Xbox One owners, who will need to subscribe to Xbox Live in order to get access.
There are no such restrictions for PS4 owners, meaning you don’t need PlayStation Plus to get access.
The Ghost Recon Breakpoint beta gives fans to team up in groups of four to tackle a variety of missions.
While there is some confusion about the exact contents of the beta, it looks like the open beta will contain four player-vs-player maps, including Skell Port, PMC Camp, Cold War Bunker and Deserted Harbor. Ghost War will also be available to try.
Six regions will also feature in the open beta, including Argyll, Infinity, Sinking Country, Fen Bog, Smuggler Coves and Mount Hodgson.
Fans will be able to try five missions from the main storyline, as well as Aurora side missions to discover more about the new setting.
Participants of this year’s closed beta will also be happy to hear that Ubisoft has made some big changes to the game.
This includes better controls for the main character, complete with improved responsiveness and faster acceleration.
Ubisoft has also tweaked things to make the Extreme Difficulty mode all the more challenging.
“The red lights on the mini-map that indicate enemy presence have been removed to provide increased immersion and challenge,” the developer explains.
Elsewhere, Ubisoft has made vehicles easier to handle, including both ground vehicles and helicopters.
“Improved handbrake behavior on vehicles, which allow the players to better handle/control the vehicle while drifting,” the post continues.
“The ground vehicles are less affected by the angle of the slopes to provide a less frustrating and more coherent driving experience.”